Process & CraftFeb 2026 12 · 6 min read
Hiring Your First Game Developer: What to Look For
Here’s our take on hiring your first game developer: what to look for, based on what we’ve actually seen work across the projects we’ve shipped at Enixo.
Why this step gets skipped
Hiring Your First Game Developer: What to Look For is one of those parts of production that everyone agrees matters, right up until deadline pressure hits — and it's usually the first thing cut, quietly, without anyone deciding to cut it.
What good looks like in practice
The teams that do this well build it into the schedule as a real line item with owners and deadlines, not a 'we'll get to it' afterthought squeezed in before ship.
How we handle it at Enixo
We treat this as part of the core production pipeline on every project, not an optional extra — because the cost of skipping it always shows up later, usually at the worst possible time.
Written by
Sandeep Kumar Tiwari
Founder & CEO, Enixo Studio
Leads studio strategy and full-cycle production at Enixo — from first pitch call to live-ops handover.
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2 comments
JinxTheRogue 2 days ago
This is exactly the kind of breakdown I needed — saved for the next sprint planning.
PixelPilot 1 day ago
Curious how this holds up on lower-end mobile hardware?
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